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How to Use Augmented Reality to Crush Your eLearning Design

Augmented Reality (AR) promises to fundamentally change learning experiences. With AR, learners use a mobile or wearable device to augment …

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3 Wonderful Ways Augmented Reality Will Transform Learning

Every decade or so, a new technology emerges that fundamentally changes the landscape of learning. In the 80s it was …

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Ingenuiti Acquires OmniLingua Worldwide!

This year has been a very busy and exciting year for Ingenuiti.  We have been pushing forward with new services …

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How to Attain “Flow” Using Gamification

Have you ever been so engrossed in an activity that time just slipped by and you were not thinking of …

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Designing Games for Different Player Types

Exploring Two Models of Player Types in Gamification Design Regardless of the gamification that you design and develop in your …

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Gamification Pain Point

As introduced in our previous blog entry, “Why Use Gamification?”, we defined the concept of gamification, described some use cases, …

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Why Use Gamification?

Let’s begin with two fundamental questions: “What is gamification and why use it?” It’s important to understand that gamification is NOT dependent …

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The ISD-ADDIE Process IV: What You need to Know

This is the fourth installment in our series about using the byproducts from the Instructional Systems Design (ISD) – ADDIE …

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The ISD-ADDIE Process III: What You need to Know

This is the third installment in our series about using the byproducts from the Instructional Systems Design (ISD) – ADDIE …

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The ISD-ADDIE Process II: What You Need to Know

In Part I of this series, we stressed the importance of the Instructional Systems Design (ISD) – ADDIE process as the foundation …

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