Instructional Design

Young man using augmented reality , looking for a real estate on his phone

3 Ways Augmented Reality Attracts and Retains a Millennial Workforce

Augmented Reality has been getting a lot of attention as a way for people to engage in new and fun ways with many popular brands such as Star Wars, Legos, and IKEA. In these sectors (entertainment, toy, and retail furniture), it is easy to see how Augmented Reality adds value to the company brand by engaging the customer. […]

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How to Use Augmented Reality to Crush Your eLearning Design

Augmented Reality (AR) promises to fundamentally change learning experiences. With AR, learners use a mobile or wearable device to augment their environment with digital content that is overlaid on their device’s screen. There is a lot of hype surrounding what AR will be able to do, and giant tech companies such as Apple, Google, and

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Man playing chess

Gamification Pain Point

As introduced in our previous blog entry, “Why Use Gamification?”, we defined the concept of gamification, described some use cases, and focused specifically on its role in learning. More specifically, we discussed how gamification can enhance the effectiveness of eLearning. In this blog, we’ll explore a common gamification pain point experienced by eLearning designers and

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Why Use Gamification?

Let’s begin with two fundamental questions: “What is gamification and why use it?” It’s important to understand that gamification is NOT dependent on a particular authoring platform, feature set, or software version. Rather, it is a way of designing and developing learning experiences using tools such as Storyline, Adobe Creative Suite, and Audacity. According to the Engagement

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The ISD-ADDIE Process IV: What You need to Know

This is the fourth installment in our series about using the byproducts from the Instructional Systems Design (ISD) – ADDIE process to inform the review-signoff process for developing multimedia instruction (MMI). In Part I of this series, we stressed the importance of the Instructional Systems Design (ISD) – ADDIE process and its byproducts to create, review, and

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Closeup of three female hands working together. Creative design artists working together on the project

The ISD-ADDIE Process III: What You need to Know

This is the third installment in our series about using the byproducts from the Instructional Systems Design (ISD) – ADDIE process to inform the review-signoff process for developing multimedia instruction (MMI).In Part I of this series, we stressed the importance of the Instructional Systems Design (ISD) – ADDIE process as the foundation of any development project. When

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